Showing posts with label renders. Show all posts
Showing posts with label renders. Show all posts
Friday, 10 May 2013
@Alan: Final Toolkit Maya Master Post
Labels:
animation,
lighting,
maya,
modelling,
pre-viz,
presentation,
renders,
surfaces,
texturing,
Toolkit: Maya,
video
Friday, 3 May 2013
Final Video Submission
Edited to credit Taff Girdlestone for the voiceover - sorry Taff!
Labels:
animation,
Fantastic Voyage Commission,
maya,
pre-viz,
professionalism,
renders,
video
Friday, 4 January 2013
Toolkit: Maya Shaders
The glss texture and I took offense to one another. Just to prove that I can make a glass texture, here's my version of this from last year;
Toolkit: Alien Orbs Lighting
Toolkit: Pencil & Eraser Character Final + Egg Cup
Labels:
characters,
lighting,
maya,
modelling,
renders,
Toolkit: Maya
Toolkit: Whimsy House Renders + Kitchen
Labels:
lighting,
maya,
renders,
Space and Environment,
Toolkit: Maya
Monday, 15 October 2012
Maya Characters
Aaaaand... a final render, before all the preliminary work! Muggins here forgot to save the Maya files as ASCIIs to make them (sort of) backwards compatible, so I'll get the un-textured models up here tomorrow. Sorry about that.
Damn, now that I look at the render it seems really under-lit. I'll add 'fix the lights' to my to-do list.
Labels:
characters,
maya,
modelling,
renders,
surfaces,
texturing,
Toolkit: Maya
Monday, 19 March 2012
Subscribe to:
Posts (Atom)



















