Showing posts with label surfaces. Show all posts
Showing posts with label surfaces. Show all posts
Friday, 10 May 2013
@Alan: Final Toolkit Maya Master Post
Labels:
animation,
lighting,
maya,
modelling,
pre-viz,
presentation,
renders,
surfaces,
texturing,
Toolkit: Maya,
video
Monday, 15 October 2012
Maya Characters
Aaaaand... a final render, before all the preliminary work! Muggins here forgot to save the Maya files as ASCIIs to make them (sort of) backwards compatible, so I'll get the un-textured models up here tomorrow. Sorry about that.
Damn, now that I look at the render it seems really under-lit. I'll add 'fix the lights' to my to-do list.
Labels:
characters,
maya,
modelling,
renders,
surfaces,
texturing,
Toolkit: Maya
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