Showing posts with label lighting. Show all posts
Showing posts with label lighting. Show all posts
Friday, 10 May 2013
@Alan: Final Toolkit Maya Master Post
Labels:
animation,
lighting,
maya,
modelling,
pre-viz,
presentation,
renders,
surfaces,
texturing,
Toolkit: Maya,
video
Monday, 18 March 2013
Rather a Lot of Things
So, muggins here has been working in the dark again, even though she promised not to.
To begin with, here's my definitive influence map. I've been on a bit of a Daniel Danger kick lately, and it really shows in my lighting.
Composition and colour thumbnails. Those last three were where I really hit my stride with the lights.
A little .gif testing how I might animate the glow effect, which I ultimately scrapped in favour of the light-fixed-to-camera idea.
A couple of paintings with which I got into arguments.
And some concept paintings of, from top to bottom, a centrosome containing two centrioles, a group of vesicles approaching a mitochondrion, and the nucleolus within the nucleus.
One script.
A rough, not-quite-finished storyboard that's finished enough for me to know what I'm doing.
And an utterly unfinished animatic; there's no sound, and it's almost completely un-timed. The fades are to indicate that the film will be made up of a single continuous shot, with no hard edits at all to suggest a continuing movement through the cell. The animatic will be complete by my pitch on Tuesday.
So there you have it. And only 15 minutes after Sunday ended, too.
To begin with, here's my definitive influence map. I've been on a bit of a Daniel Danger kick lately, and it really shows in my lighting.
Composition and colour thumbnails. Those last three were where I really hit my stride with the lights.
A little .gif testing how I might animate the glow effect, which I ultimately scrapped in favour of the light-fixed-to-camera idea.
A couple of paintings with which I got into arguments.
And some concept paintings of, from top to bottom, a centrosome containing two centrioles, a group of vesicles approaching a mitochondrion, and the nucleolus within the nucleus.
One script.
A rough, not-quite-finished storyboard that's finished enough for me to know what I'm doing.
So there you have it. And only 15 minutes after Sunday ended, too.
Labels:
animation,
Fantastic Voyage Commission,
lighting,
photoshop,
professionalism,
research,
sketches,
studies,
Thumbnails,
video
Friday, 4 January 2013
Toolkit: Alien Orbs Lighting
Toolkit: Pencil & Eraser Character Final + Egg Cup
Labels:
characters,
lighting,
maya,
modelling,
renders,
Toolkit: Maya
Toolkit: Whimsy House Renders + Kitchen
Labels:
lighting,
maya,
renders,
Space and Environment,
Toolkit: Maya
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