More work on the pre-viz, with a bit of improvising for the background forms. Still nowhere near finished.
Where does that pillar/wall/thing with poles sticking out go? Further back, where it meets the bar coming off the far wall but doesn't pass the bottom of the shot like it does in the original?
Is it closer to the camera?
But then what about the far wall? The strut coming out of the side connects to the two struts coming out from the pillar nearest camera! The far wall can't come forward or it disconnects from the central pavilion thing.
Does it descend lower than the camera to give the illusion of being closer? Where the hell is the floor, anyway? And how does this camera work?
I am beginning to understand why Piranesi could never get a job in architecture.